V-Engine v1.2.1
Version 1.2.1
Added:
- Added Order In Layer to Sprite Renderer.
- Sprites now render by Order In Layer, where 0 renders first and higher values render on top.
- Added packed model support for desktop and web builds.
- GLB, GLTF, OBJ, MTL, BIN, and model texture sidecar files can now be included through assets.vpak.
- Added web model rendering support for GLB, GLTF, and OBJ models.
Fixed:
- Fixed web 3D model rendering showing fallback cubes instead of real models.
- Fixed web model transform mismatch by applying V-Engine transforms through a model root wrapper.
- Fixed 3D Game View showing black when the scene had a Camera3D and Skybox but no mesh entities.
Known Issue:
- GLB skeletal animation deformation is still unresolved and not included as fixed in this version.
Files
Get V-Engine
V-Engine
A lightweight C# game engine and editor for creating small 2D and simple 3D games for desktop and web.
| Status | Released |
| Category | Tool |
| Author | Verpha |
| Tags | 2D, 3D, csharp, editor, game-development, Game engine, tools |
More posts
- V-Engine v1.2.01 day ago
- V-Engine v1.1.21 day ago
- V-Engine v1.1.12 days ago
- V-Engine v1.1.03 days ago
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