V-Engine v1.1.1
V-Engine » Devlog
V-Engine 1.1.1
- Fixed Inspector scrolling when script components expose many fields.
- Fixed the Add Component button being unreachable when the Inspector content is too tall.
- Fixed Play Mode script compile DLL locking after entering Play Mode once.
- Play Mode script assemblies now compile in a separate Play Mode folder.
- Play Mode script assemblies are loaded from memory to avoid locked DLL files.
- Added serializable TextureReference support for scripts.
- Scripts can now expose texture fields in the Inspector using [SerializeField].
- TextureReference fields can be assigned from texture assets, cleared, and saved with the scene.
Files
VEngine-1.1.1-Windows.zip 68 MB
9 hours ago
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V-Engine
A lightweight C# game engine and editor for creating small 2D and simple 3D games for desktop and web.
| Status | Released |
| Category | Tool |
| Author | Verpha |
| Tags | 2D, 3D, csharp, editor, game-development, Game engine, tools |
More posts
- V-Engine v1.1.01 day ago
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