V-Engine v1.2.0
V-Engine 1.2.0
2D Animation
- Added sprite animation clip assets.
- Added SpriteAnimatorComponent.
- Added frame-based sprite animation playback.
- Added looping support for sprite animation clips.
- Added sprite sheet frame slicing through source rectangles.
- Added script-friendly animation references.
- Added scene serialization for sprite animator data.
3D Animation
- Added AnimatorComponent.
- Added animation clip assets for 3D models.
- Added animation controller assets.
- Added default state playback.
- Added manual animation playback with animator.Play("Walk").
- Added animator parameters with SetBool, SetTrigger, and related controller API support.
- Added Raylib backend support for GLB animation playback.
- Added animation clip scale multiplier for model import scale correction.
Editor
- Added Create Animation Clip.
- Added Create Animation Controller.
- Added animation asset editing in the Inspector.
- Added animation controller state and clip assignment workflow.
- Added component inspector support for SpriteAnimatorComponent and AnimatorComponent.
- Added rename support for animation clip and animation controller assets.
- Added play mode fixes to avoid locked .pdb files.
- Added 3D animation preview support in the editor viewport where possible.
Skybox
- Expanded SkyboxComponent with procedural sky settings.
- Added zenith, horizon, ground, fog, glow, and sun fields.
- Added sun disc rendering.
- Added sun haze and halo rendering.
- Added procedural skybox preview in the editor viewport and game view.
- Added procedural skybox support in desktop builds.
- Added procedural skybox support in web builds.
Files
Get V-Engine
V-Engine
A lightweight C# game engine and editor for creating small 2D and simple 3D games for desktop and web.
| Status | Released |
| Category | Tool |
| Author | Verpha |
| Tags | 2D, 3D, csharp, editor, game-development, Game engine, tools |
More posts
- V-Engine v1.2.17 hours ago
- V-Engine v1.1.21 day ago
- V-Engine v1.1.12 days ago
- V-Engine v1.1.03 days ago
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